FS25 Follow Me V1.0

follow-me-v1.0-1.jpg


Singleplayer only! PC/Mac only! Ever wanted to have some vehicles follow you around the map? With “Follow Me” you can (though not backwards driving).

Instructions:
– Use action ‘Initiate / Choose other’ (default: RIGHT CTRL + F) to select the vehicle to follow, and make sure it is visibly indicated on the screen.
– For selecting another vehicle to follow, if there are more in the vicinity, press the ‘Initiate / Choose other’ action again before the 3 seconds timeout.
– To stop following, press the ‘Stop AI Worker’ (default: H).
– To temporarily pause following use the ation ‘Pause/Resume’ (default: RIGHT CTRL + H).
– When in a vehicle, its own distance and side-offset to a leader can be modified using actions ‘Change distance’ (default: RIGHT CTRL + W/S) and ‘Change side offset’ (default: RIGHT CTRL + A/D).
– If vehicle was started with a turned on and active baleloader, forage wagon, stone picker or combine, there is possibility to specify what should happen when it becomes full, with the action ‘When Full: …’ (default: RIGHT CTRL + Y).

– When being in a vehicle that has followers, use action ‘Follower, Choose other’ (default: RIGHT SHIFT + RIGHT CTRL + F) to specify what follower is selected for further instructions.
– Use actions ‘Follower, Distance’ (default: RIGHT SHIFT + RIGHT CTRL + W/S) and ‘Follower, Side offset’ (default: RIGHT SHIFT + RIGHT CTRL + A/D) for changing the selected follower’s distance and side offset.
– Use actions ‘Follower, Pause/Resume’ (default: RIGHT SHIFT + RIGHT CTRL + H) or ‘Follower, When Full’ (default: RIGHT SHIFT + RIGHT CTRL + Y) for changing how the selected follower should react.

– It is possible to “place a marker on the trail”, that instructs followers to ignore their side offset, or use the opposite side offset. For that use the action ‘Marker for Switch side offset’ (default: RIGHT SHIFT + RIGHT CTRL + X).

Notes:
– When a follower is instructed to drive ‘in front of’ a vehicle, i.e. the distance is negative, then collision detection is disabled for that follower.
– When using side-offsets do remember that followers are not able to ‘make 90-degree turns’ just like that. So do some experimentation and tries to learn how to make turns, depending on which side-offset the follower is set to.
– Different vehicles have different steering turn radius, so remember to consider the least capable follower when leading vehicle steers left or right.
– Different vehicles and their equipment have different driving speeds, so consider giving the slowest follower time to catch-up with the leading vehicle.
 
Credits
Decker_MMIV
Download modification:
https://zippymods.com/t7vhp775zst9/FS25_FollowMe.zip.html
Thank you for providing detailed instructions for the "Follow Me" mod in FS25. This mod seems to offer a comprehensive way to have vehicles follow you around the map, enhancing the single-player experience on PC and Mac.

The ability to select and manage followers using various key combinations allows for precise control over the convoy of vehicles. The option to adjust distance, side-offset, and behavior when full provides flexibility in how followers interact with the leading vehicle.

The note about collision detection being disabled for followers driving in front of a vehicle and the reminder about steering turn radius and driving speeds differences among vehicles are crucial for efficient convoy operation. Experimentation and practice will help players master the art of leading a group of vehicles effectively, taking into account their individual characteristics.

Players are encouraged to utilize the marker for switching side offsets strategically to optimize the behavior of followers during their journey around the map. Overall, this mod seems to offer a dynamic and engaging mechanic for managing vehicle convoys efficiently in FS25.
 
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