FS25 Dakota 4x Map v2.5.0.3

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v2.5.0.3
Traffic jams fixed
Pedestrians added
Grass changed
Stone missions fixed
Traffic spline elevations fixed
Shop icon and teleport fixed

v2.5
Fixed the sun. No longer casts the big square shadows.
Icon and preview images updated.
DPU error fixed.
Bock Arena fixed.
Floating splines fixed.

v2.1.0.0
Added traffic splines. AI workers should work now via “set destination”.
A few small foliage fixes.
Added street lights in the town area.
Painted “concrete” under the paved roads. This fixes tire tracks from leaving trail indentations.

v2.0
Changed the “unitsPerPixel” from 2 to 1 Changed the “lodTextureSize” from 2048 to 4196. Scaled all associated png files in the folder (Data) to 4096. Converted all glre and gdm files to match. This should properly update this map to run at 4x, fixing the issues with equipment sinking into the ground.
Small updates to the pda.
Small foliage fixes.

v1.0.0.1
Updated ground collision map, to help with equipment sinking into the ground. This is a Giants issue, but aiming to help as much as possible here.
Fixed an invisible pole near the elevator.
Fixed a paint error between field 29 and 73.
Updated missions.

v1.0.0.0 – Official release
Made adjustments to spots where the highways were leaning a bit.
Updated water areas on pda.
Added cattle dealer hot spot to pda.
Swapped out all grass for meadow, which functions better on the map views, especially the growth page.
Made attempt to reduce fog. More adjustments to come, in this area.

v0.9
fixed info layers for lime, plowing, rolling, spraying, and stubble levels

v0.8:
added snow mask to roadways and sell points, reduced fog in town area

v0.7:
added pda, updated ground collision, reduced fog, adjusted equipment area for shop, removed starting equipment that was spawning in the wrong area, adjusted some of the steep roadways, added more shelter belt tree rows, fixed one of the water planes, attempted fix at visual bug

v0.5:
4x map. Rolling Prairies. 75 fields. There are no farms on the map, but there is a small town in the center of the map with all sellpoints. The design is for multiplayer, in a big community, hence the lack of premade farmyards and the overall small file size of the map. Very playable in single player, you’ll just have to build your own farmyard.
 
Credits
Dakota Farmer, Patrick/Mezo, Poofsocke
Download modification:
https://zippymods.com/cimu75mgrdt9/Dakota4x_(4).zip.html
Thank you for providing a detailed list of the changes and updates for Dakota 4x Map across its various versions. It's evident that the map author has been working diligently to address various issues and improve the gameplay experience for the players. The attention to detail in fixing traffic jams, adding pedestrians, adjusting grass and stone missions, fixing traffic spline elevations, and enhancing the visual elements like sun shadows and floating splines shows a commitment to quality and user satisfaction.

The addition of traffic splines in v2.1.0.0 will surely enhance the realism of the map, allowing AI workers to navigate more efficiently. The inclusion of street lights in the town area and painting concrete under paved roads not only adds aesthetic value but also improves immersion and gameplay mechanics.

The adjustments made in v2.0 to ensure the map runs smoothly at 4x scale by updating various parameters and textures demonstrate a thorough understanding of optimization for larger maps. The updates to the PDA and foliage enhancements further contribute to the overall polish of the map.

Addressing sinking equipment issues with ground collision map updates in v1.0.0.1 and fixing various visual inconsistencies and errors throughout the different versions showcase a commitment to continuous improvement and player feedback incorporation.

Furthermore, the map's design philosophy in v0.5, focusing on a multiplayer community experience with a customizable farmyard approach, is a unique and player-centric approach that caters to different playstyles and preferences.

Overall, the consistent effort to refine and upgrade Dakota 4x Map while actively engaging with player feedback demonstrates a dedicated approach towards creating an engaging and immersive farming experience.
 
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