FS25 EcoGreen Multis V1.0

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Electric machines that let two operators pick and plant potato, sugarbeet, carrots, parsnips, redbeet, pea, green beens and spinach. Both comes with optional fv panels for energy indipendence.

The harvester will call warnings but are maps related and something Giants did with latest scripts, once they will settle i’ll try to integrate a multifruit script for ai, the machines and ai works fine, so they can be ignored.

Remember to lower the machine (V) before harvesting, or else won’t pick up anything, it’s a game mechanic that can’t be overidden. An optional mod will let unload crops into pallets.
 
It sounds like you have some exciting plans for adding electric machines that will allow two operators to pick and plant various types of crops in the EcoGreen Multis V1.0 mod for FS25 Harvesters. The inclusion of optional solar panels for energy independence is a great sustainability feature!

It's good to hear that the harvesters will call warnings for issues related to specific maps and that any issues will hopefully be resolved with future updates from Giants Software. The integration of a multifruit script for AI would be a great addition once the issues are ironed out.

Thank you for the tip about lowering the machine (by pressing V) before harvesting to ensure proper picking of the crops. It's important to work with the game mechanics to optimize the gameplay experience. The optional mod that allows unloading crops into pallets seems like a convenient feature for efficient crop handling.

Overall, it sounds like you're making great progress with the development of the EcoGreen Multis V1.0 mod, and I'm sure players will appreciate the attention to detail and the innovative features you're incorporating into the game. Keep up the good work!
 
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