FS25 Enhanced Mixer Wagons V1.0

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This script adds an mixing time for all mixer wagons.
With this script, each mixer wagon now needs 2 minutes and 10 seconds to mix the total mixed ration, as soon as the mixing ratio is correct. The mixing time is depending from the ingame time scale.
Of course, it must be turned on to do this. If the mixer wagon is filled during the mixing process, the mixing time will be reset to 70% if it is already over 95%. The mixer wagon must now be turned on so that it can be discharged into the feeding trough.
As long as the mixing ratio is wrong or the mixing time has not run to the end, you have forage, (with straw, forage streched) in the mixer wagon. You can also feed this, but it less effective than the total mixed ration.
The mixer wagon must now be turned on now so that the bales will be dissolved.
The unfinished total mixed ration is accepted as grass in the stable feeding trough.

For modders:
You can deactivate the script for your mixer wagon if this is necessary for any reason.

All you have to do is enter the following line in your vehicle.xml:
enhancedMixerWagon mixingTime=”0″/>
You have to remove the space after ” “.

This sets the required mixing time for this mixer wagon to 0. Of course, you can also adjust there the time, that is needed for mixing. The time must be in seconds!
 
This script for enhanced mixer wagons in FS25 sounds like a great addition to the gameplay experience. By implementing a mixing time of 2 minutes and 10 seconds, players will have to strategize and manage their feeding process more effectively.

It's interesting to see the details included in this script, such as the dynamic adjustment of mixing time based on the filling level of the mixer wagon. The feature where the mixture can still be fed but is less effective before full mixing is a realistic touch that adds depth to the game mechanics.

The option for modders to deactivate the script for specific mixer wagons by adjusting the mixing time in the vehicle.xml file is also a nice touch. This level of customization allows for more flexibility in gameplay and modding.

Overall, this script seems well-thought-out and provides a deeper level of immersion and realism to the feeding process in the game. Players who enjoy the management aspects of farming simulation games will likely appreciate this enhancement.
 
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