FS25 NF Marsch 4fach V1.3.1.1

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LS25 NF March 4-fold description:
Multifruit map with 10 new types of fruit
(rye, spelt, triticale, summer wheat, summer barley, hemp, linseed, field beans, field peas and alfalfa)
5 new types of bales (hemp swath, flax swath, alfalfa hay, fresh alfalfa and pulse straw)
Typical North Frisian lowland landscape extensively revised and redesigned
89 fields with a total of approx. 1,159 ha of field area
approx. 146 ha of forest areas
approx. 64 ha of purchasable dike areas
Fed Mods Pack & Fed Production Pack are required
3 different collector’s items (gold coins, Shelly shoes & pallets)
Animals can be fed with the multifruits
Horses are significantly more valuable
Sand, earth, gravel for digging
Train as a point of sale
approx. 15 different sales stations
3 Gas stations (one with diesel and methane purchase)
Major project playground in the park
Large stadium with football function
2 BGAs installed
2 stations for purchasing bulk goods
Hardware store for purchasing pallets of building materials
Lots of purchasable areas for farms and/or production
Extensive road network
More than 40 paintable ground textures
Lots of grasses, bushes and flowers to place/paint yourself
Shop decorative vehicles but be careful on servers and multiplayer
Grain converter to change summer wheat and summer barley to normal wheat and barley
Animal trade with the possibility of purchasing liquid manure and dung
Areas of the wind turbines can be purchased and wind turbines can be replaced with electricity-producing wind turbines
Empty pallets, bark mulch, OSB and chipboard pallets
House residents and supporters all up to date

Map 1.3.1.0
– Sheep in the appropriate stable can now also produce manure
– Cotton can now be sold in bulk at the harbor
– Empty pallets can now be purchased at the hardware store
– Temporary solution: Yeast can also be purchased at the hardware store
– Land area 108 has been enlarged to accommodate the flour factory
– The non-gated railroad crossing now has barriers
– Field 4: Water puddles moved closer to the road
– Invisible bench collision on the driveway to House 37 moved
– A lamp at the riding arena has been moved
– Fixed the floating manhole cover on the road in front of the livestock dealer
– Combined heat and power plant now also accepts wood chips in pallet form
– Flag and flower boxes at the North Gas Station moved
– Mineral feed is now included in the price list displayed
– Improved flashing lights on the decorative wind turbines

Map 1.3.0.0
– Pallet trigger from the playground building site enlarged
– The gates to the animal enclosures at the livestock trade have been fixed again
– Grain converter loading pipe now attached to the building
– Hemp swath yield reduced again
– Egg production from chickens reduced
– Chickens and sheep/goats can now also get straw (if the stable supports it)
– Cotton registered as a possible bulk material
– Floating tree moved to the ground next to the livestock trade
– Invisible plastic box moved to the train station
– Collector’s pallet moved out of the ground on the property below Aldi
– Spawn point at area 142 moved to the land
– Spawn point at area 95 moved slightly
– A few guide posts on the dike between field 35 and 36 moved
– Bridge at field 50 improved slightly
– Manure purchase error: Can’t load resource error fixed
– Guide post to the entrance at the sewage treatment plant building site moved
– Floating Inflatable boat moved to the correct position at the lower pond
– Lamp opposite the playground construction site glass moved to the correct position
– Windows at the ticket sales office at the stadium now have a collision
– Drainage pipes inserted at the field entrance to field 50
– BGA South stairs to the digestate tank now have a collision
– Two floating manhole covers between the main courtyard and field 11 moved to the correct position
– Road markings at the curve at the Aldi sales station improved
– Fence at the hardware store entrance moved slightly
– Zebra crossing inserted at the road between fields 60 and 67
– oG 1.2.0.1 the fence gates are gone from the fields again

Extra mods:
FED Mods Pack
FED Productions Pack
 
Credits
FedAction
Download modification:
https://modsfile.com/vk7ww0x6df18/FS25_NFMarsch4fach.zip.html
Thank you for providing a detailed description of the NF Marsch 4fach map for FS25. It seems like this map offers a wide range of new features and changes compared to the default game. The addition of 10 new types of fruit, 5 new types of bales, and various other enhancements make gameplay more immersive and diverse.

The map includes a variety of areas such as fields, forest areas, and purchasable dike areas, offering a total of approximately 1,159 ha of field area. The requirement for Fed Mods Pack & Fed Production Pack adds a layer of realism and complexity to the gameplay experience.

It's interesting to note the presence of unique elements like collector's items, special sales stations, gas stations, a major project playground, a large stadium with football function, and more. The addition of a grain converter, animal trading system, and the ability to purchase wind turbine areas further enriches the gameplay.

The updates in versions 1.3.1.0 and 1.3.0.0 primarily focus on bug fixes, improvements, and adjustments to various elements within the map. These updates showcase the dedication of the map creator to enhance the player experience and provide a smooth gameplay environment.

The availability of additional mods like the FED Mods Pack and FED Productions Pack allows players to further customize their gameplay experience by adding new content and features. Overall, the NF Marsch 4fach map seems to offer a comprehensive and engaging farming simulation experience for players in FS25.
 
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