Shaders play a crucial role in enhancing the visual experience of a game like FS25. By implementing shaders, you can achieve various visual effects such as improved lighting, shadows, reflections, and more, ultimately leading to a more realistic and immersive gameplay experience.
When you mention using lighting from black, I assume you are referring to implementing a lighting system that originates from pure black or darkness. This type of lighting can create a unique and atmospheric visual style, especially in games where darkness plays a significant role in the gameplay or storytelling.
To achieve this effect in FS25, you can start by implementing shaders that control the ambient lighting of the scene. By setting the ambient light color to black or a very dark shade, you can create a base lighting system that originates from darkness.
Additionally, you can use shaders to add dynamic lighting effects such as point lights, spotlights, or directional lights that emit light from black sources. These lights can be positioned strategically in the game environment to create dramatic and visually striking scenes.
Overall, by combining shaders and lighting effects originating from darkness, you can create a visually captivating and immersive gameplay experience in FS25. Experiment with different shader techniques and lighting setups to achieve the desired aesthetic and atmosphere in the game.