Universal Autoload v0.2.2.1

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Description:
This automatically modifies the actual base game trailers, and will be applied to any new or existing trailers on your farm. Please see the included read-me file for instructions on adding to your own mod trailers or pallets.

Changelogs:
V0.2.2.1

Added some more things to the menu
Fixed “Open Menu” button moving around
Removed OK button and renamed back button as “Close”
Enable/Disable autoload still does not do anything (apart from hide the menu)
New menu items should be self explanitory (NOT FULLY TESTED!)
v0.2.2

Added some actual MENU functionality!
New menu should work for all items:
Set bale/log/box/curtain trailer types
Horizontal Loading
Side Manual Loading Triggers (“Enable side loading”)
Rear Manual Loading Triggers (“Enable rear loading”)
Front/Rear Unloading
NOTE:

Enable/Disable Autoload doesn’t actually disable anything yet
Manual loading ONLY works with forklift (not with super strength)
Added warning about renaming bad config names from earlier versions (see e.g. #127 / #140)
v0.2.1.4

No feature changes
Fixed an issue where the menu button was not shown in the correct place when changing between different vehicles
v0.2.1.3
Fix for #130

One line change to prevent error on detecting bales
Have also put some more bales in my main test savegame
v0.2.1.2
Another update for the weekend – more console commands to follow!

First console command added – ualAddPallets
Fix for #104 Added delta for size comparisons to allow for differences in measurements
Added extra space around BigBags for now because we measure in the centre not at the base
Adjustment for #5 Reduced transparency of loading volume adjustment dots in shop
v0.2.1.1

now should clean the xml path for mods and dlcs when saved in the settings xml
mod can still read full paths from old settings
new paths will be replaced with the shortened version
v0.2.1.0

Added template for shop configuration menu
Added an empty menu (it doesn’t actually do anything)
Menu close and accept buttons work, but only when clicking (not with keys)
Added a load of language stuff – don’t translate yet as things may change or not be needed
Partial fix for #112 Removed debugging text apart from when debugging mode is active
Fix for #120 Similar to fix for selling logs, we just listen for any logs that are cut
V0.2.0.1

Sold wood was not detected as leaving the trigger, so now we look for anything that is deleted and check if it was loaded
NOTE: A reminder to remove any previous settings for log trailers (or bale trailers) from your mod settings file if you had previously bought and configured them before v0.2.0.0

V0.2

Finally Added LOGS!!
Log loading is now working (without any collision detection)
A “log factor” allows for logs to take up less space than if the bounding boxes were stacked
Also added a speed check to help avoid #108
Don’t expect ALL log trailers to work properly – it should be added for those in WOODTRANSPORT and
FORESTRYFORWARDERS categories. I guess some of those shouldn’t actually have it. As before with curtain and bale trailers, you should remove any entries from the settings file if you have configured them previously.
You will also have to RESIZE the box yourself. Log trailers are mostly air with no flat surfaces, so it is difficult to find the loading space programatically.

Important
If it’s not working for you. Try remapping Ctrl+U, and it worked, so switch sides.
It won’t be on any in game owned items already, you’ll have to sell to get a new trailer with the autoload enabled.
Create a new save game and was able to load seed pallets directly from the dealer.
Also, other said:
Somehow, it worked for me even on multiplayer. Just bought new profi liner and got all my mushrroms loaded.

Single player is working as it should for BALES, PALLETS and BIG-BAGS
Multiplayer loads without crashing so far BUT I have only done basic testing. USE AT YOUR OWN RISK
Any new vehicles will get autoload after purchasing in the shop (see below)
Any valid vehicles in a savegame will load settings if available.
New Features:
All pallets, big-bags and bales supported by default
Automatic detection of trailer loading zones (in shop)
UI to adjust size of loading zone in shop before purchase
No external configuration files required!!
To Configure Loading Zones:
Use middle mouse click in the shop to activate editing
Right click drag to move individual faces
ALT-right click drag to move opposing faces (use this for width)
SHIFT-right click drag to move the whole zone
CTRL with any of the above for fine control
SHIFT-CTRL middle mouse click to auto-calculate the zone from scratch (if you mess up)
Configuration can be edited in mod settings XML (if you know what you are doing)
Other Features:
Loads any compatible pallet/container types (see list below)
Loads lumber to any supported forestry vehicles
Installed automatically on any compatible trailers (see list below)
Load and Unload by selected material or container type
Can also restrict loading to full pallets only
Select ‘ALL’ to load mixed types in sequence
Mixed pallets are loaded in size order for best packing efficiency
Can interact with trailers when a player is on foot (even when not attached to a vehicle)
Special Features for ‘KRONE Trailer Profi Liner’
Load/Unload is only available on the side the curtain is open
Rear loading directly from forklift
The rear door and curtain can be opened and closed by a player on foot
Configured for the following container types:
BigBags
BigBag Pallets
Euro Pallets
IBC Liquid Tanks
Square Bales
Potato Boxes (requires mod: Seed Potato Pack)
Configured for the following trailers:
Brantner DD 24073/2 XXL (bale trailer)
Bremer Transportwagen TP 500 S
BÖCKMANN MH-AL 4320/35
BÖCKMANN KK 3018/27 H
Demco Steel Drop Deck
Farmtech DPW 1800 (standard)
Fliegl DTS 5.9
KRONE Trailer Profi Liner
Kröger PWO 24
LODE KING Renown Drop Deck
Welger DK 115 (bale trailer)
Salek ANS-1900 (bale trailer)
Configured for the following vehicles:
Lizard Pickup 1986
Lizard Pickup 2017
Mahindra Retriever
JohnDeer XUV865M
Kubota RTV-XG850
Kubota RTV-X1140
Antonio Carraro Tigrecar 3200
Train (vehicle carriage)
Configured for the following Platinum DLC vehicles:
Train (planks, flatBed & timber carriages)
Volvo SM 462
Pfanzelt P13 4272
Schwarzmüller Timber Trailer
Schwarzmüller Timber Trailer Semi
Schwarzmüller Low Loader
Known Bugs:
Existing trailers on a savegame will not get autoload added (until restart with valid settings)
Editing/customising a vehicle in the workshop has no effect on the real vehicle
Object positions slow to update in multiplayer
Trigger detection of objects is poor in multiplayer (it helps to move them)
No saving of vehicle configurations when saving multiplayer games

How to use
Buy a new Farmtech DPW 1800, which will come with autoload features.
Drive next to the pallets you want to pick up, and push “T” to select Euro Pallets.
Push shift + R to autoload, before moving, use “L” for straps
At the selling point, push “L” again to unstrap, and it should auto-sell.

Credits: loki_79

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