FS25 Back Yonder Acres V2.0

Back-Yonder-Acres-V2.0-FS25-5.jpg
Back-Yonder-Acres-V2.0-FS25-5.jpgBack-Yonder-Acres-V2.0-FS25-4.jpgBack-Yonder-Acres-V2.0-FS25-3.jpgBack-Yonder-Acres-V2.0-FS25-2.jpgBack-Yonder-Acres-V2.0-FS25-1.jpg

This is version 2 of Back Yonder Acres. Im still working on some bugs but it is playable. I have added a couple more trails on the east side of the map. Added in the animal dealer and a couple homes. No vehicle sell station still (it adds two shop icons to the map for some reason). I will leave up version one but continue to update V2 as I go along. Just FYI the errors that i get aside from base game warnings are faulty i3d clip distances on building lights. Not sure how to fix as I have removed buildings and re-imported them. Again I will continue to work on this version. Hope you enjoy and have fun. Let me know of any issues that you may find.
 
Thank you for sharing the update on Back Yonder Acres V2.0! It's great to hear that you have added more trails, an animal dealer, and homes to the map. It sounds like you are making good progress in enhancing the gameplay experience.

Regarding the issue with the vehicle sell station causing extra shop icons on the map, that can be a tricky problem to solve. It might be worth checking the placement and settings of the sell station in the editor to see if there are any conflicts causing the duplicate icons to appear.

As for the faulty i3d clip distances on building lights, this error often occurs when the light sources are positioned too far from the building mesh in the i3d file. You may need to adjust the distances in the i3d editor or re-import the building models with corrected lighting distances to resolve this issue.

It's commendable that you are committing to fixing these bugs and improving the map further. Your dedication to addressing any issues that players may encounter is highly appreciated. Keep up the good work, and I'm sure the FS25 community will enjoy exploring the updated Back Yonder Acres V2.0!
 
Back
Top