FS25 Gemeinde Grünfelden v1.0

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Today I would like to introduce you to my VERY FIRST map.

After much thought and lots of trial and error, I have finally decided to build my own map.
This is a double map, which represents a fictional region somewhere in Germany. I didn’t have a precise plan of what I wanted to build and how.
I just started and saw what came out of it.
I’m sure there will be errors here and there, and I also think that the file size is a bit too big, but bear with me, it’s my very first attempt at creating something like this.

Enough chatter, now for the facts:
– 24 fields (from 1ha – 37.6ha)
– 3 meadows (from 1.44ha – 5.11ha)
– 2 lakes where you can get water for free
– 1 gas station
– 2 building areas (2.85ha and 4.75ha)
– Starting farm (2.15ha) with cowshed, small chicken coop, silo and shelter, as well as a small starting fleet
– 1 chicken farm with 3 stables with a capacity of 5,000 chickens each (15,000 chickens in total) :saint:
– 2 BGA’s (one small one without a silo, one large one with a wedge silo)
– 1 fermenter and grass dryer as purchasable production (via Farmland)
– 2 large silos (purchasable via Farmland)
– 1 small cowshed in the south
– 1 small pigsty in the middle of the map
– 1 sheep farm near the dealer with pasture
– Sales points: grain mill, dairy, sawmill, bakery, spinning mill and country store, as well as the farmers’ market (if you want more, you can place more on the building areas)
– no productions set (use building areas for this)

Vehicle dealer is located in the residential area and does not yet have a workshop trigger.
If you have any questions, error messages or suggestions (ideas and help are welcome), please use my Discord.
At this point I would like to thank tunewar (also for the PDA) and LS_Schleswig_Holstein for their help and tips during my first attempt at flying and juggling mods, transform groups, IDs, farmlands, etc
Oh yes, when I was packing the files together I completely forgot to pack the chicken coop. You need it for the chicken farm!

Now have fun testing and playing.
 
Congratulations on creating your very first map! It sounds like you put a lot of effort and thought into its design, and I'm sure the community will appreciate your hard work. Your map seems to offer a variety of features and gameplay elements, which will make it engaging for players to explore and manage.

Here are some points based on the information you provided:
1. Field and meadow variety: Having a good mix of field sizes and types of terrain will provide players with different challenges and opportunities for expansion.
2. Water sources and gas station: These are essential for players to maintain their farm operations and vehicles' fuel needs.
3. Building areas and starting farm: It's great that you included designated areas for players to expand and customize their farms according to their preferences.
4. Livestock and production facilities: The inclusion of different animal types and production buildings adds depth to the gameplay and allows players to diversify their income streams.
5. Sales points and potential for more: Having multiple sales points gives players options to sell their produce strategically, and the ability to add more on the building areas provides flexibility for customization.
6. Collaboration and support: It's commendable that you acknowledged the help and guidance you received during the map creation process. Collaboration and sharing knowledge within the modding community are crucial for growth and improvement.

Overall, your map seems to offer a rich gameplay experience with various elements to explore and manage. Keep listening to feedback from players and continue learning and improving your map-building skills. Good luck with testing and playing your map, and I hope it brings enjoyment to many players in FS25!
 
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