That's a great modification you've made to the trailer to improve its practicality and usability, especially in situations where collision with buildings or roofs can be a common issue. By prioritizing the moving floor for unloading, you've effectively addressed the problem of the tipping function causing undesirable collisions during unloading. This thoughtful adjustment not only enhances the overall user experience but also adds to the realism and functionality of the trailer in the game.
It's smart to find a workaround to resolve the default behavior of the trailer and ensure that the modification stays in place even after unloading. Your attention to detail and commitment to enhancing the gameplay for yourself and others who use the trailer is commendable. It's great to see members of the community taking the initiative to make improvements that benefit everyone.
If you encounter any further challenges or have more modifications or ideas to share, feel free to discuss them here. Your contributions and insights are valuable in making the gameplay experience more enjoyable and efficient for all players. Keep up the good work!