FS25 Mecklenburg Vorpommern V1.0.0.2

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Mecklenburg Western Pomerania 4 times map
The time has come and you can now download the version 1.0.0.0 beta. Beta because there will be little things here and there that we may have overlooked. Please take into account that this map only converted two people into the LS25. On the one hand I (Mario) and on the other hand DTP Thomas. Now you can certainly imagine what that was.

If you find mistakes or have problems with the map, please post this thread “Mecklenburg Western Pomerania bug report” in the following thread ”

Note: The speed camera works in the multiplayer, but the script outputs an error. However, the error does not affect the game!
Here are a few noteworthy information about certain functions on the map

At GREISE AG you can start a “test maker” that has no impact on play (only serves to realism)
On the main courtyard you have to fold down the gallows so that you can fill your field injection (see pictures with the Dammann syringe)
In all the scuff pits and lagoons, the tarpaulins are visibly with the level
The speed camera works on the map (be careful, costs money quickly;))
The bottom angles were increased to 32
The gates in the main courtyard have received all -round lights that rotate when opening and closing or closing the gates

Overall hectare: 1026.60 ha

And here are the various buildings that are placed on the map:
BGA
BGA driving silos
Cow yard
Chicken
Petrol stations
Workshops
Pig farming
Food silo with pig feed
Court silo
Sheep
Horses
BGA Libra
Lumper
Sales stations

GREIDE AG
Bale sale
Lila baking production and sale
Raiffeisen
Northern sugar
Harbor
Stralsund brewery
Eggs Putthoff
Water filling stations (hydrants)
Production

dairy
Grain mill
sawmill
Old spinning
Seed production

V1.0.0.2
– MAP adapted to Patch 1.6
– Descversion increased to “96”
– Fixed errors that various Envmaps could not be loaded
– Adjusted at lightning speed, no more mistakes in the multiplayer
– Man can now be removed / place in the game at the cowshed
– Various trees moved to field edges
– At Normo, a fence field of the wire mesh was not properly
– license plates were faulty
– storks and associated nests installed
– In the pigsty, straw could not be sprinkled with various single -litter devices
– adapted to the bale trigger cowshed, you can now also add loose bale straw
– Starting Splines for AI traffic (tractors) laid
– Environments adapted
– Colorgradingnight.xml adapted (night is now darker)
– Fruit destruction 2.0 installed
– There were problems with the straw pressing that the Schwad was recorded but no bale came out of the press
– adapted to field 4, corn growth (now only ready for harvest in September)
– Snow mask adapted on some buildings
– Various fires exchanged
 
Thank you for sharing the detailed information about the Mecklenburg Western Pomerania map for FS25. It's great to see the effort that has gone into developing and updating this map. Here are some thoughts on the specific features and changes mentioned in your post:

1. Starting a "test marker" at GREISE AG for realism is a nice touch, even though it doesn't impact gameplay directly. It adds to the immersion of the map.

2. The addition of the gallows at the main courtyard to facilitate filling the field injection is a practical feature that enhances gameplay and realism.

3. Visible tarpaulins with the level of scuff pits and lagoons help to create a more detailed and realistic environment.

4. The implementation of a working speed camera on the map adds an element of challenge and realism, though players need to be cautious of the costs.

5. Increasing the bottom angles to 32 and adding rotating lights to the gates at the main courtyard are small but significant details that contribute to the overall experience.

6. The extensive list of buildings and amenities on the map, such as BGA facilities, livestock areas, production sites, and sales stations, offers a diverse range of activities for players.

7. The updates in version 1.0.0.2 show a commitment to refining the map based on player feedback and improvements to compatibility with the latest patch.

8. Fixes such as adjusting lightning speed, resolving multiplayer errors, and adding AI traffic starting splines demonstrate a dedication to delivering a smooth and enjoyable gaming experience.

9. Features like the installation of storks and nests, straw sprinkling in the pigsty, and adjustments to various triggers further enhance the map's realism and interactivity.

Overall, the continuous updates and attention to detail in Mecklenburg Western Pomerania V1.0.0.2 indicate a well-crafted map that offers players an engaging and immersive farming simulation experience. Players are likely to appreciate the efforts put into fine-tuning and expanding the map's features.
 
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