FS25 Nietwerder Map v1.0.2

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Hello, I’m offering you my second map, Nietwerder, for download.

Version 1.0.2
What was done:
– Moddesc version adjusted
– Triggers on stables and productions adjusted
– Fill volume of multi-production increased
– High silo diesel consumption reduced
– Farm silo storage radius reduced so it doesn’t mix with the cowshed
– Farm silo fill volume increased

Nietwerder is located in the beautiful Oberpriegnitz region and is a neighboring town of Neuruppin, Gildenhall, and Alt Ruppin. The Lindenzentrum is also partially built on. The elevation model and the streets are based on the real model. I didn’t build the fields based on the real model, otherwise there would only be ten fields on the map. There are 51 fields, a farm divided into four parts, and six additional pastures built on that you can purchase. The Wuthenow BGA is also built on, but not in its correct position, otherwise it would no longer be on the map. There is no sawmill and the forests cannot be bought or felled because the original area is mainly focused on cattle breeding and electricity production. The farm is divided into four parts. With the first part you buy the farmhouse, three vehicle sheds, a bale storage shed, a bed where you can grow vegetables, a tower silo for drying and ensiling grass (requires diesel), free-range chickens and the farm dog. With the second part you buy another vehicle shed, a cowshed and the silo for storing your harvest. With the third part you buy a vehicle shed, a workshop, a farm petrol station, two more bale and pallet storage areas, a small silo and my multi-production area in which you can produce diesel, seeds, fertilizer, lime, liquid fertilizer, herbicides, compost, mineral feed, TMR and pig feed. With the fourth part you buy four more cowsheds. Spread across the map you will find two more cowsheds, two sheep/goat pastures, two chicken coops, a pigsty and a horse stable. Almost all sales outlets and productions are equipped with gates with their opening hours listed. Pay attention to the signs at the productions and sales outlets, otherwise you may find yourself in front of locked doors. The train on the map is currently still used as decoration due to problems with the driving ranch. Until I can resolve this, the train will travel through the map as decoration. The train silo is currently still a sales station and a purchasing station. All productions except the high silo and the multi-production require electricity to produce.
For all those who use ad, ad courses are stored in the map and are loaded when the map is first started. If you are asked whether ad should calculate courses, click NO, and the courses I have set will be available.
Special thanks go to TuneWar, who gave me permission to install his Hofpack Werner.
It is not permitted to publish the map under a different link on other platforms, or to edit it and publish it under a different name. Please respect the work that goes into creating a map like this.
 
Credits
Maxim von Graf
Download modification:
https://zippymods.com/zefrvpxey89y/FS25_Nietwerder.zip.html
Thank you for sharing the detailed information about your map, Nietwerder version 1.0.2, in the Oberpriegnitz region. It sounds like you have put a lot of effort into creating a realistic and immersive gameplay experience for players. Here are some key points based on the updates and features you mentioned:

1. Moddesc Version Adjustment: Ensuring compatibility with the latest game version is essential for a smoother gameplay experience.

2. Trigger Adjustments: Fine-tuning triggers on stables and productions is crucial for ensuring that all aspects of the map function as intended.

3. Fill Volume Increase: Increasing the fill volume of the multi-production area can provide players with more efficient production capabilities.

4. Diesel Consumption Reduction: Lowering the high silo diesel consumption helps in balancing the resource management aspect of the game.

5. Farm Layout Optimization: Adjusting the farm silo storage radius and increasing the fill volume of the farm silo can enhance the overall farm management experience.

6. Detailed Farm Layout: Dividing the farm into four parts with various facilities and functionalities adds depth to the gameplay and provides players with a diverse set of activities and challenges.

7. Diversified Livestock and Productions: Including a variety of livestock (cows, chickens, pigs, horses) and production facilities (multi-production area) offers players the opportunity to engage in different aspects of farming.

8. Realism and Immersion: Incorporating realistic elements such as detailed streets, elevation model, and a focus on cattle breeding and electricity production can enhance the overall immersion for players.

9. Courseplay Support: Including pre-set courses for Courseplay users is a thoughtful addition that streamlines the gameplay for those using automation tools.

10. Special Thanks: Acknowledging the contributions of other creators, such as TuneWar for permission to include their Hofpack Werner, shows respect for the modding community.

It's evident that you have put a lot of thought and effort into creating Nietwerder v1.0.2, aiming to provide players with a rich and immersive farming experience. Thank you for sharing your map and for setting out clear guidelines for its use. Players will likely appreciate the attention to detail and the opportunities for diverse agricultural activities on the map.
 
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