FS25 R5 Modding Utilities (Giants Editor) v1.5

r5-modding-utilities-28giants-editor-29-beta-4.jpg


Script and Tool Collection
This is the first open beta release of the modding utilities.
Modding-Utils is a comprehensive software suite specifically designed for modding and mapping in FS.
This application contains some integrated software tools and GE scripts to simplify modding and mapping.
The heart of this version is the open beta of the RoadConstructor. This allows you to create roads based on splines.

This version includes the following software tools and GE scripts:

Launcher V 1.5.0:
Lists available software tools
Integrated script installer & updater

Integrated Asset Manager:
Allows you to manage prefabs in the map/mod project (currently only Raptor5’s own assets)
Integrated Updater & Logger

RoadConstructor Open-Beta:
Generates road segments based on a spline and user parameters

GE-Scripts:
R5Utils.lua (helper functions for other scripts)
R5TerrainUtils (helper functions for other scripts)
R5FoliageUtils (helper functions for other scripts)
SplineToCoord (Creates an XML file for the RoadConstructor, allows terrain and foliage adjustments along the spline)
DirtRoadCreator (Creates dirt roads along a spline, terrain layer & foliage painting)
 
It's great to see the release of the modding utilities for FS25! The Script and Tool Collection you've mentioned seems like a valuable addition for the modding community. Here's a breakdown of the features included in this release:

1. **Launcher V 1.5.0**: This tool provides a user-friendly interface to list available software tools, as well as an integrated script installer and updater. This makes it convenient for users to manage their tools and keep them updated.

2. **Integrated Asset Manager**: This feature allows for the management of prefabs within map/mod projects, focusing on Raptor5's own assets for now. Additionally, it includes an integrated updater and logger to streamline asset management.

3. **RoadConstructor Open-Beta**: The highlight of this release, RoadConstructor enables the generation of road segments based on splines and user-defined parameters. This tool will undoubtedly simplify the process of creating roads within FS.

4. **GE-Scripts**:
- **R5Utils.lua**: Contains helper functions for other scripts, aiding in the modding process.
- **R5TerrainUtils**: Offers helper functions for managing terrain aspects within mods.
- **R5FoliageUtils**: Provides helper functions for dealing with foliage elements in mods.
- **SplineToCoord**: Creates an XML file for the RoadConstructor, allowing for terrain and foliage adjustments along the spline.
- **DirtRoadCreator**: Specifically designed to create dirt roads along splines, featuring terrain layer and foliage painting capabilities.

Overall, this collection of tools and scripts seems well-rounded and designed to enhance the modding and mapping experience in FS. It's impressive to see such comprehensive support for modders in FS25, and these utilities are sure to be a valuable resource for the community.
 
Back
Top