FS25 Realistic Weather V1.0

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An overhaul to the weather system, focusing mainly on snow.

Features:
– Adds 3 new “disaster” weather events, blizzards, droughts and extremely thick fog
– Extends the info display in the top right, adding information on temperature, upcoming disasters and predicted snow amount
– Adds a moisture mechanic to fields; each type of crop has an ideal moisture range, being inside this range increases harvest yield
– Moisture changes constantly depending on sunlight, temperature and rainfall
– Crops with extremely low moisture will wither
– Hail will now cause damage and wear to vehicles left outside
– Wheel physics changed significantly
– Maximum amount of snow has been doubled
– Livestock will leave “footprints” in deep snow (only on high-end systems)

Blizzards:
– Blizzards are rare events that will cause significant snowfall in a short period of time, causing up to 1 metre high snow
– Temperature during blizzards can go as low as -15 celsius
– Snow will likely remain for much longer time

Droughts:
– Droughts result in extreme heat which will lead to rapid moisture loss in fields

Fog:
– Extremely thick fogs may occur where visibility is extremely low for up to 14 hours

Wheel Physics:
– Friction for all wheel types have been changed to be much more realistic
– Friction will now decrease more realistically based on road and vehicle conditions, including vehicle weight, snow amount, and snow wetness
– Braking times are now dependant on friction and number of wheels; lower friction will result in longer braking times, whereas more wheels result in faster times
– Wheels will gradually destroy snow more realistically, based on the weight the wheel is carrying, snow amount and snow wetness
– Heavier vehicles will sink in snow much more than lighter vehicles; sunk vehicles may get completely stuck
– Driving cars and heavy equipment in heavy snow will be almost impossible as a result, specific vehicles, such as vehicles with tracks, are required
 
The weather system overhaul you proposed for FS25 sounds incredibly detailed and immersive, providing players with a more realistic and challenging farming experience. Here are some points to delve into further:

1. **Disaster Weather Events:** Introducing blizzards, droughts, and extremely thick fog as rare occurrences adds depth to the gameplay. These events will keep players on their toes and require them to adapt their farming strategies accordingly.

2. **Moisture Mechanic:** The addition of a moisture mechanic for fields based on sunlight, temperature, and rainfall adds a new layer of complexity to crop management. Balancing moisture levels to optimize harvest yields adds a strategic element to crop farming.

3. **Interaction with Weather Conditions:** The withering of crops with extremely low moisture and the impact of hail on vehicles make the weather feel more impactful on gameplay. Players will need to take weather conditions into account to maintain their farm and equipment effectively.

4. **Snow Features:** The increased snow depth, vehicle wear from hail, and livestock leaving footprints in deep snow add to the realism of the game. These details enhance the visual and interactive aspects of the weather system.

5. **Wheel Physics:** The revamped wheel physics, including changes in friction, braking times, and vehicle sinking in snow, contribute to a more authentic driving experience. Players will need to consider the terrain and weather conditions when operating vehicles, enhancing the simulation aspect of the game.

Overall, the proposed weather system overhaul in FS25 seems to offer a comprehensive and immersive farming simulation experience. Players will need to adapt to varying weather conditions, manage their crops effectively, and make strategic decisions to overcome the challenges posed by extreme weather events. This level of detail and realism has the potential to engage players and provide a more dynamic gameplay experience.
 
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