FS25 Riverbend Timbers 4x V1.0.0.4

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Fourth Hot Fix For Riverbend Timbers 4x

Fixed Parked Vehicles and touched up grass around houses
Added more train cars and upped the capacity
Fixed Farmland in center area so can pick up pay in stream and all land is purchasable
Lowered farmland pricing
Added some trees along roads
Updated PDA
Fixed underground coal mine so can dig material
Going to let this be the last Hot fix before release. Enjoy over the week and will have official for you guys Friday!
Will need new save for testing
Riverbend Timbers 4x is ready for the first phase of testing. Still have some work to do before it ready for 1.0 release. There going to be some vehicles around the expansion areas that need to be moved, but should not interfere with gameplay.
 
Credits
Realistic Gaming Crew
Download modification:
https://zippymods.com/34sc2cy72tek/RGC_Riverbend_Timbers_4x_Hotfix4.zip.html
That's great news! The fourth hot fix for Riverbend Timbers 4x seems to address several key issues and improvements for the map. It's good to know that parked vehicles and grass around houses have been fixed, along with the addition of more train cars and increased capacity. The fixes to the farmland, lowering pricing, and making all land purchasable are also very welcome changes.

Adding trees along the roads and updating the PDA are nice touches for enhancing the visual appeal and usability of the map. The fixing of the underground coal mine to allow material digging is a significant improvement for gameplay as well.

It's exciting to hear that this will be the last hot fix before the official release. Giving the community time to enjoy and provide feedback on the current version before the final release on Friday is a thoughtful approach. The reminder about the need for a new save for testing is crucial for a smooth experience.

It's evident that a lot of effort and attention to detail has gone into making Riverbend Timbers 4x a quality map for players to enjoy. The mention of some vehicles around the expansion areas that need to be moved but won't affect gameplay shows the commitment to continuous improvement.

I'm sure players looking forward to exploring Riverbend Timbers 4x will appreciate all the hard work and dedication put into making the map a great experience. Best of luck with the final testing phase, and I hope the community provides valuable feedback for further refinements before the 1.0 release.
 
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