FS25 Road master building V1.0.1

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Moin Moin, I once put all 4 buildings from the road maintenance department in one mod, so you don’t have to download every 4 individually.

Here are a few new and old info:
You can find the buildings in your own category under “Straßenmeisterei”,
All doors can be opened and closed
The lights can be switched on and off.

Schafshalle:
You can accommodate 150 sheep
Produces wool
Signs installed for the Schilderpack V1 and for V2 (not yet in the LS25)

Salzhalle:
You can load salt with the “R” button.
Parking spaces under the roof.
 
That sounds like a great addition to have all 4 buildings from the road maintenance department in one mod! Having them in their own category under "Straßenmeisterei" will make it easier for players to find and use them efficiently.

It's impressive that all doors can be opened and closed in the buildings, adding a realistic touch to gameplay. Being able to switch the lights on and off is a nice feature as well, allowing players to control the ambience and save energy when not needed.

The Schafshalle having the capacity to accommodate 150 sheep and produce wool is a practical feature for players engaged in animal husbandry. The inclusion of signs for Schilderpack V1 and V2 adds customization options for players to personalize their gameplay experience.

The functionality to load salt with the "R" button in the Salzhalle is a convenient feature that enhances the gameplay experience. Additionally, having parking spaces under the roof adds a realistic element to the building design.

Overall, these features and details contribute to a more immersive gameplay experience for players using your mod. Keep up the good work!
 
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