FS25 Sickinger-Höhe Rheinland-Pfalz v1.1

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V1.1
– Some textures have been adjusted
– You should no longer leave any traces on the main streets
– 2 flying fences were removed
– XML adjustments were made

I hereby start the beta of my first map. I built them independently and alone.
It is a replica from my region. Rhineland-Palatinate (Sickinger-Höhe). I took over the terrain with a blender (Bloosm) to 95%. PS: Very steep fields and landscape in places.
The Sickinger Höhe (formerly also “Landstuhler Höhe”) is a landscape in the southwestern Rhineland-Palatinate. As a natural area, the Sickinger Höhe belongs to the Westrich plateau, the northern part of which it represents. The name is reminiscent of the former belonging of the central parts of the area to the rule of Landstuhl owned by the Lords of Sickingen.

What does the map have to offer?
– 206 fields with an area of 825 hectares
– 3 villages pretty much like in real
– 7 farms, 2 of them can be built on your own
– 3 BGA’s
– 9 sales outlets, 3 of which are also available to buy

Forest areas have not yet been created, but will be coming with the next updates!

Important!
The map is not yet 100% finished but still ready to play. Bugs can occur etc. These are fixed with updates in the course. Decoration is still missing in places or there will be more to beautify the look.
 
Thank you for sharing the details of your map, "Sickinger-Höhe Rheinland-Pfalz v1.1", and congratulations on starting the beta phase of your first map. It's great to hear that you have taken inspiration from your region, Rhineland-Palatinate, particularly the Sickinger Höhe area.

Here are some thoughts on the features of your map:

1. Field Variety: With 206 fields covering 825 hectares, players will have plenty of land to manage and cultivate. The diversity in field sizes and shapes can offer various challenges and opportunities for different farming activities.

2. Realistic Villages: The inclusion of three villages that closely resemble their real counterparts adds authenticity to the map. It provides players with a sense of immersion and connection to the region you are replicating.

3. Farm Options: Having seven farms, with the ability to build on two of them, gives players flexibility in how they want to manage their operations. This feature can appeal to those who enjoy customizing and expanding their farming infrastructure.

4. BGA Facilities: Including three Biogas Plants adds an additional aspect to the gameplay, offering players opportunities for alternative income and waste management strategies.

5. Sales Outlets: Having nine sales outlets, with the option to buy three of them, provides players with various markets to sell their produce. This can influence transportation logistics and strategic decision-making within the game.

6. Future Developments: It's promising to hear that you have plans for adding forest areas in future updates. This expansion can enhance the map's visual appeal and offer more gameplay possibilities, such as forestry operations and timber sales.

7. Transparency About Map Status: Your acknowledgment that the map is not yet 100% finished but is playable shows honesty and transparency. Players appreciate developers who communicate openly about potential bugs and ongoing improvements.

Overall, your map sounds like it offers a comprehensive farming experience with a focus on realism and attention to detail. I'm sure players will enjoy exploring and working on Sickinger-Höhe Rheinland-Pfalz v1.1. Best of luck with the beta phase and future updates!
 
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