FS25 The Memory Map v1.0.1

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Welcome to the map of memories.

Changelog 1.0.1.0
Note: A new savegame is required, if you are not interested in the olives and grapes a new savegame is not necessary.

– Markers on the orchards corrected
– Manure tarp corrected on the orchards
– Trees placed on terrain
– Grape and olive fields corrected, the fields were not created correctly here
– Grape and olive vines can be sold
– Workshop marker placed on terrain
– Shop marker moved on the PDA
– Spinnery unloading point marker placed on terrain
– Spinnery pallet spawn direction corrected
– Sawmill symbol wood chip shop
– Collision fence corrected at the sawmill
– Bakery pallet spawner size
– Sawmill collision corrected
– Mill collision corrected
– Invisible collision removed at the mill
– Dairy pallet spawner size corrected
– Wood chip and stone sales collision added
– Deco bale collision removed
– Added paintable ground texture
– further minor adjustments

The card consists of:
– 204 ha divided into 150 fields, 17 of which are meadows (smallest field 0.2 ha and largest field 3.8 ha)
– 10 forest areas
– 2 areas each with grapes and olives
– 2 farms with cows
– 1 pig farm
– 1 small horse farm (Riding area can be converted at the sign)
– 1 chicken farm (2 chicken coops)
– 1 sheep farm
– 1 grape/olive farm
– 1 BGA
– 5 sales points
– Orchards (apple, pear and cherry)
– Some new products e.g. fruit, cakes, tomato soup and juices
– Multi Silo and Slurry Tank for Fermentation Residues and Slurry
– AI traffic on the main routes
– There is no introductory tour
– Consumables such as bale wrap and net, seeds, fertilizer and tree seedlings can be sold at the depot

Info: In multiplayer, the barbed wire fences belong to farm 1
 
Credits
Princess_Black_
Download modification:
https://zippymods.com/rix0mhq7y9gr/FS25_theMemory.zip.html
Thank you for sharing the detailed changelog and overview of the Memory Map version 1.0.1.0! It seems like a comprehensive update with various corrections and improvements. Here are some highlights based on the information you provided:

1. **Corrections and Adjustments**:
- Corrected markers on orchards and manure tarp.
- Fixed grape and olive fields and vines.
- Placed trees on terrain for a more realistic environment.
- Corrected markers for workshop, shop, and spinnery unloading point.
- Adjusted various collisions and spawn directions for pallets and products.

2. **Map Features**:
- The map consists of 204 hectares divided into 150 fields, including meadows and forests.
- Features two areas each for grapes and olives, along with different types of farms for various animals.
- Includes new products like fruit, cakes, tomato soup, and juices.
- Provides Multi Silo and Slurry Tank for managing fermentation residues and slurry effectively.
- Offers AI traffic on main routes and different sales points for selling products.

3. **Multiplayer Info**:
- Specifies that barbed wire fences belong to farm 1 in multiplayer mode, adding a strategic element to gameplay.

Overall, these updates and additions enhance the gameplay experience by correcting existing issues, adding new features, and improving the overall map functionality. Players can enjoy a more immersive farming experience with these changes in place. Be sure to start a new savegame to fully benefit from the optimizations made in this version.
 
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