FS25 The Viervitz v1.0.2

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Version 1.0.2
What was done
Saving error in storeIcons corrected
Simply swap and keep playing

My map Viervitz has finally made it into LS25. I rebuilt it from scratch and added an elevation model. I expanded the dead wood, stone removal and wood transport job types because there is hardly any space for them on the map and they are getting on my nerves. The map has 47 fields ranging in size from 1.2 to 14 hectares. The standard productions are installed. There are two farms, the small starting farm in Zirkow with two chicken coops, a sheep/goat pasture and starting vehicles, the large farm, which you can find in the middle of the map, is equipped with two chicken coops, a pig sty, a horse stable and two cow sheds with a large pasture that stretch down the slope on the east side of the farm. Both farms are equipped with a multi-silo, bale and pallet storage and with my multi-production with which you can produce feed, diesel, compost and everything you need for field cultivation. Spread across the map are two further sheep/goat pastures and another cow pasture for raising animals. You’ll find a buying station where you can buy seed, lime, fertilizer, feed, etc. to start with, but be careful, the buying price is higher than the selling price (it’s not worth buying and then selling again on the other side). There are two fellable forests on the map, the remaining forests cannot be bought. You don’t need to think about combining fields. Field paths and green strips cannot be bought and I won’t make them buyable either. There are several buildable objects on the map, such as the temple, the granary museum and two garages. The garage construction site can only be supplied with a forklift as a truck and trailer will not fit through the driveway. If you want to build the granary museum completely, you should look for the 25 associated collector’s items, which are spread across the map. In the west of the map you’ll find a BGA. There are three gas stations built in. The map has its own feeding xml. Sheep and goats now also like to nibble on a piece of beetroot or sillage. The feeding is originally taken from the internet and therefore not stupid.

Now for the IMPORTANT thing for those who play with AD:
Ad courses are BUILT INTO THE MAP. When you load the map for the first time, ad will ask you if you want to calculate a route network. Be sure to press NO here otherwise the existing courses will be overwritten and you will have to start again from the beginning.
I know that the Pda is not yet perfect in some places, I am in the process of finding a solution for this, so please do not fill the comments with it, it is known and will be fixed with an update as soon as I have found a solution.
 
Credits
Maxim von Graf
Download modification:
https://zippymods.com/3q300nxqzpuc/LS25_Viervitz.zip.html
Thank you for the detailed information about the updates and features in version 1.0.2 of the Viervitz map for FS25. It's great to see the effort and attention to detail you have put into the map's development.

The addition of new job types such as dead wood, stone removal, and wood transport, as well as the expansion of existing job types, will surely provide players with more diverse gameplay options. The inclusion of 47 varied field sizes and the installation of standard productions add depth to the farming experience.

It's also interesting to note the inclusion of two different farms, each with its unique set of facilities and starting equipment. The multi-silo and multi-production features provide players with more options for managing their resources effectively.

The addition of buildable objects like the temple, granary museum, and garages, as well as the collector's items spread across the map, adds a fun element of exploration and completion for players.

The caution about not overwriting existing courses when using AutoDrive is a helpful reminder for players to ensure they maintain their setup and progress correctly.

It's great to hear that you are working on improving the PDA and addressing any issues you may have encountered. Your dedication to updating and enhancing the map shows your commitment to providing a high-quality experience for players.

Overall, the Viervitz map sounds like a well-crafted and detailed environment for players to immerse themselves in the world of farming simulation. Players are sure to appreciate the effort and thought put into creating such a rich and engaging gameplay experience.
 
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