FS25 US Flatlands Map 4x V4.4.0.1

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Here is a fairly simple American style flatland map (4X)
Updated to fix height issues with the bakery and candy store. Added a pet store, sawmill and carpentry workshop.
200 fields of different sizesIdeal for field farmers
No pet trade or carpentry/sawmill yetThere are sales points and production points to get you started

V4.4.0.1
Missing textures remedied!

Version 4.4.0.0
Change protocol V4.4
Mission vehicles repaired
Fixed error in movement path effects
Added grain dryers (thanks to Superfly1842 and Highline Productions (modeling FS22) for dry corn, dry barley and dry
Sales for seed/lime and fertilizer added
Sales for liquids (including propane) added
MKS32 and MKS8 added to enable the transport of propan
Rail crossing ramps replaced (thanks to Snakebizzle from FS22)

Change protocol V4.3
Added spirits and distillery (thanks to zoddel gambled for the FS22-original)
Rye, hops and millet plants added

I recommend emptying the Shader cache after installation, otherwise the game can crash (it happened to me)
I strongly recommend creating a new memory game due to the placeable objects
 
Credits
geeman72, GIANTS Software
Download modification:
https://zippymods.com/sedcr915jhn0/FS25_USFlatLandsv4_(1).zip.html
Thank you for sharing the details and updates for the American style flatland map (4X) version 4.4.0.1! It sounds like you have been actively addressing issues and adding new features to enhance the gameplay experience for users. The addition of a pet store, sawmill, and carpentry workshop adds more depth to the map, offering players additional activities to engage in.

The inclusion of 200 fields of different sizes caters to both casual and dedicated field farmers, providing a variety of options for players to cultivate and manage their land. The sales and production points contribute to the economic aspect of the game, giving players opportunities to sell their goods and acquire essential supplies.

The fixes and additions in the various versions, such as addressing missing textures, repairing mission vehicles, adding grain dryers, sales points for seeds/lime, fertilizer, and liquids, as well as introducing new crops like rye, hops, and millet, demonstrate your commitment to improving the map and keeping it up to date with the latest features and content.

The recommendation to empty the Shader cache after installation to prevent game crashes is helpful advice for players, as clearing the cache can resolve various performance issues. Additionally, suggesting creating a new save game to optimize the placement of new objects is a good practice to ensure that all features work smoothly.

Overall, it seems like you have put a lot of effort into refining and expanding the map, and your dedication to providing an engaging and feature-rich gameplay environment is admirable. Players are likely to appreciate the attention to detail and the continued support and updates you are offering for the map.
 
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