FS25 Maps

Download latest fs25 maps for Farming Simulator 25 game!
Municipality of Grünfelden v1.2
This is a double map that depicts a fictional region somewhere in Germany. The modder didn’t have an exact plan, he created his first map based on feeling. Updates will be coming to fix these issues and reduce file size Enough said, now to the facts: – 24 fields (from 1 ha to 37.6 ha) – 3 meadows (from 1.44 ha to 5.11 ha) – 2 lakes where you can get water for free – 1 gas station – 2 building zones (2.85 ha and 4.75 ha) – Starter farm (2.15 ha) with stable, small chicken coop, silo and storage facilities as well as a small starter fleet – 1 chicken farm with 3 stables with a capacity of 5,000 chickens each (15,000 chickens in total) – 2 BGA (a small one without a silo, a large one with a corner silo) – 1 fermenter and herb dryer...
Farm Sim 25 Zielonka Die Spelniony (Undone) v1.0
A re-spin of the Zielonka map, this one tells a tale of a time of dirt roads, a few extra trees, wooden bridges and undeveloped farms. But it leaves all of the things you need to play the game without being too annoying. You still have the railroad. You have the animal trader. And you have the shop. Most of the purchasable productions are removed, but you can still get them in the build menu under factories. You still have at least one gas station, at least one lime drop, and other needed items, but only a few, so you will need to travel around to find resources. All of the farms except the default start farm are undone. The roads are dirt, the concrete and paved bridges are now wood and concrete. I made this map because I like to...
Carte De France v1.0.0.1
Hello everyone, following the deletion of the link to the Carte De France map, I’m reposting a new link. You can thank the MA7 team for removing the link. Here’s an update with the following fixes: – Problem with mission vehicle hire resolved – Problem with silage silo (TipCol too small) resolved – 3 farms and 1 ETA – 94 fields (175.18ha arable) – 3 cooperative – 1 BGA – 1 spinning mill – 1 dairy – 1 village and 1 hamlet – 1 livestock trader – 1 sales point grouping all production – 50 collectibles (golden apple) – Trigger for pallet purchase (dealer)
Yurg’s Dev Map BETA 8 v1.0
THIS MAP IS ABSOLUTELY NOT DESIGNED FOR NORMAL CAREER PLAY MODE. If you are not a modder, this map is unlikely to be useful for you. Except perhaps to test certain mods that have a strong impact on a game before adding it to your main game. Some ayatollahs, who believe that everyone should play like them, seem to have great fun giving a single star to any mod that does not interest them or does not seem real to them. Therefore, do not hesitate to rate the mod after you have tested it, and/or add a comment if something is not right for you. Your comments and suggestions are welcome. Why this map? I know we can use some console commands like ggsI3DCacheClean, gsStoreItemsReload, gsVehicleReload But in the end we often need to restart...
Oberschwaben Map v1.0
This is the UPPER SWABIA beta, known from the LS22 in a new look so that the LS25 standard has been achieved. IMPORTANT: BETA means that the map has not yet reached its final status, but for well-known reasons I would like to make it available to you in advance. PLEASE report errors directly to me or on my DISCORD. A picture with a short description of the error is completely sufficient, so things like: .. is that intentional … is unnecessary Welcome to beautiful Upper Swabia, in the Ravensburg / Biberach district. The map takes place between Bad Waldsee and Oberessendorf above Lake Constance, with real road layouts and field divisions. Known from Farming Simulator 22, it now finds its way into Farming Simulator 25 in an adapted...
Dakota 4x Map v2.5.0.3
v2.5.0.3 Traffic jams fixed Pedestrians added Grass changed Stone missions fixed Traffic spline elevations fixed Shop icon and teleport fixed v2.5 Fixed the sun. No longer casts the big square shadows. Icon and preview images updated. DPU error fixed. Bock Arena fixed. Floating splines fixed. v2.1.0.0 Added traffic splines. AI workers should work now via “set destination”. A few small foliage fixes. Added street lights in the town area. Painted “concrete” under the paved roads. This fixes tire tracks from leaving trail indentations. v2.0 Changed the “unitsPerPixel” from 2 to 1 Changed the “lodTextureSize” from 2048 to 4196. Scaled all associated png files in the folder (Data) to 4096. Converted all glre and gdm files to match...
Zielonka Not Fulfilled (Undone) V1.0.0.1
V1.0.0.1 Updated background color of overview map. Updated link to correct spelling issue. A re-spin of the Zielonka map, this one tells a tale of a time of dirt roads, a few extra trees, wooden bridges and undeveloped farms. But it leaves all of the things you need to play the game without being too annoying. You still have the railroad. You have the animal trader. And you have the shop. Most of the purchasable productions are removed, but you can still get them in the build menu under factories. You still have at least one gas station, at least one lime drop, and other needed items, but only a few, so you will need to travel around to find resources. All of the farms except the default start farm are undone. The roads are dirt, the...
Lindlar 4x advance Beta v2.0.0.2
I hereby provide a preliminary beta. Version 2.0.0.2 modDesc changed Houses at field 37 fixed. dependency removed (root crops are no longer needed) (Premium root crop production) Field 217 thus free for other things dependency removed (distillery/winery, as selling the goods is not possible without changing the XML) (production expansion) plots of land can be purchased freely various requests implemented A big thank you to everyone who helps. Savegame not secured, start over as a precaution, sorry but beta status. I’m working on making it possible to take the save games with you Pda will retain Google status This is my first map, which was created in 44 days There are still a few visual construction sites, as well as increased detail...
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